Sorting on two dimensional processor arrays
Algorithm 4-way mergesort
In practice, there is a need for an algorithm that is simple and easy to implement. In the following, the algorithm 4-way mergesort of Schimmler [Schi 87] is presented.
Definition: An m×n-array of data is called roughly sorted, if sorting of the rows suffices to sort the array completely.
In a roughly sorted array each data element is already in its proper row. The idea of 4-way mergesort is to merge four roughly sorted k/2×k/2-arrays to one roughly sorted k×k-array.
|Procedure 4-way merge (k)|
|Input:||k×k-array, whose four k/2×k/2-subarrays are roughly sorted|
|Output:||the roughly sorted k×k-array|
The correctness of procedure 4-way merge can be shown in an illustrative way by the 0-1-principle. (The 0-1-principle is also valid for the term "roughly sorted", since by subsequent sorting of the rows a sorted array can be obtained.)
Starting point is an array containing zeroes and ones, whose four subarrays are roughly sorted. In Figure 2(a) this situation is illustrated (zeroes are drawn white, ones gray).
Sorting the rows of the subarrays in step 1 results in a situation similar to Figure 2(b).
Sorting the columns in step 2 yields two roughly sorted k×k/2-arrays (Figure 2(c)).
After sorting the rows in alternating order in step 3 two different situations are possible: either the "dirty" halfrows (i.e. halfrows in which zeroes and ones occur) of situation (c) are in different halves (Figure 2(d)) or in the same half of the array (in the right half in Figure 2(e)). This depends on the number of full 1-halfrows in situation (c). In both cases however, sorting of the columns in step 4 leads to the situation shown in Figure 2(f), namely a roughly sorted k×k-array.
|Figure 1: Proof of the correctness of procedure 4-way merge using the 0-1-principle|
By recursive application of procedure 4-way merge a totally unsorted array is roughly sorted:
|Procedure roughsort (k)|
|Output:||roughly sorted k×k-array|
An n×n-array is sorted by roughly sorting it and then sorting the rows:
|Algorithm 4-way mergesort (n)|
Following from the 0-1-principle algorithm 4-way mergesort sorts every n×n-array filled with arbitrary data, since it sorts all 0-1-arrays.
Sorting a row or a column of length k with odd-even transposition sort takes k steps. In procedure 4-way merge this amounts to the following:
In step 4 only k/2 steps of odd-even transposition sort are necessary, since each column consists of two sorted subsequences shuffled into each other.
The recursive execution of 4-way merge in roughsort takes 3n + 3n/2 + 3n/4 + ... + 3 6n steps. Thus, including n steps for the subsequent sorting of the rows 4-way mergesort has a time complexity of
The following applet shows how 4-way mergesort sorts a 32×32-array of 0's and 1's. For more clarity, operations that are performed in parallel on a two-dimensional processor array are shown sequentially here.
Algorithm 4-way mergesort for sorting an n×n-array has been presented. It has the same asymptotic complexity as the algorithm of Thompson/Kung [TK 77], namely O(n). Concerning the constant it is slower by a factor of about 2. However, its quality lies in its simplicity. An implementation of the algorithm on an instruction systolic array is given in [Schi 87] and in [Lan 90].
|[Lan 90]||H.W. Lang: Das befehlssystolische Prozessorfeld -- Architektur und Programmierung. Dissertation, Christian-Albrechts-Universität Kiel (1990)|
|[Schi 87]||M. Schimmler: Fast Sorting on the Instruction Systolic Array. Bericht Nr. 8709, Institut für Informatik, Christian-Albrechts-Universität Kiel (1987)|
|[TK 77]||C.D. Thompson, H.T. Kung: Sorting on a Mesh-Connected Parallel Computer. Communications of the ACM, 20, 4, 263-271 (1977)|
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|H.W. Lang Hochschule Flensburg email@example.com Impressum © Created: 01.03.1997 Updated: 09.10.2016|